Paint the grid
Place walls, start, and goal on an interactive map.
Interactive pathfinding with a WASM engine — paint walls, set start and goal, inspect the route.
Place walls, start, and goal on an interactive map.
A* executes in WASM and highlights the shortest path.
Keep layouts in your browser between visits.
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Rust port of trekhleb/javascript-algorithms — draw walls, run A*, inspect the path
Beta: pathfinding runs in Rust compiled to WASM. Maps persist in your browser only.